feat(theme): add Material 3 custom dark theme with seed #4A6741
Color.kt: New file with M3 color tokens generated from olive green seed color #4A6741. Defines primary, secondary, tertiary, error, surface, and container colors for the dark color scheme. Theme.kt: Updated DarkColorScheme with all custom color tokens, changed default to darkTheme=true, status bar now uses surface color instead of primary for better edge-to-edge appearance. themes.xml: Changed splash theme parent from Material.Light to Material dark, added dark background/status/navigation bar colors matching the Compose surface color (#1A1C18). Closes #32
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3 changed files with 110 additions and 4 deletions
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app/src/main/java/de/krisenvorrat/app/ui/theme/Color.kt
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app/src/main/java/de/krisenvorrat/app/ui/theme/Color.kt
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@ -0,0 +1,63 @@
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package de.krisenvorrat.app.ui.theme
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import androidx.compose.ui.graphics.Color
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/**
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* Material 3 color tokens generated from seed color #4A6741 (Olivgrün/Militärgrün).
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*
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* Generated using Material Theme Builder tonal palette algorithm.
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* Dark theme is the primary usage.
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*/
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// Primary
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val md_theme_dark_primary = Color(0xFFA1D395)
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val md_theme_dark_onPrimary = Color(0xFF0B3900)
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val md_theme_dark_primaryContainer = Color(0xFF1E5110)
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val md_theme_dark_onPrimaryContainer = Color(0xFFBCEFAF)
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// Secondary
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val md_theme_dark_secondary = Color(0xFFBBCBB2)
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val md_theme_dark_onSecondary = Color(0xFF273422)
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val md_theme_dark_secondaryContainer = Color(0xFF3D4B37)
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val md_theme_dark_onSecondaryContainer = Color(0xFFD7E8CD)
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// Tertiary
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val md_theme_dark_tertiary = Color(0xFFA0D0CB)
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val md_theme_dark_onTertiary = Color(0xFF003735)
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val md_theme_dark_tertiaryContainer = Color(0xFF1E4E4C)
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val md_theme_dark_onTertiaryContainer = Color(0xFFBBECE7)
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// Error
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val md_theme_dark_error = Color(0xFFFFB4AB)
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val md_theme_dark_onError = Color(0xFF690005)
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val md_theme_dark_errorContainer = Color(0xFF93000A)
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val md_theme_dark_onErrorContainer = Color(0xFFFFDAD6)
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// Background & Surface
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val md_theme_dark_background = Color(0xFF1A1C18)
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val md_theme_dark_onBackground = Color(0xFFE2E3DC)
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val md_theme_dark_surface = Color(0xFF1A1C18)
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val md_theme_dark_onSurface = Color(0xFFE2E3DC)
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// Surface Variant & Outline
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val md_theme_dark_surfaceVariant = Color(0xFF424940)
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val md_theme_dark_onSurfaceVariant = Color(0xFFC2C9BD)
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val md_theme_dark_outline = Color(0xFF8C9388)
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val md_theme_dark_outlineVariant = Color(0xFF424940)
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// Inverse
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val md_theme_dark_inverseSurface = Color(0xFFE2E3DC)
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val md_theme_dark_inverseOnSurface = Color(0xFF2F312C)
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val md_theme_dark_inversePrimary = Color(0xFF336B25)
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// Scrim
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val md_theme_dark_scrim = Color(0xFF000000)
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// Surface containers
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val md_theme_dark_surfaceDim = Color(0xFF1A1C18)
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val md_theme_dark_surfaceBright = Color(0xFF404F3D)
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val md_theme_dark_surfaceContainerLowest = Color(0xFF0F120D)
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val md_theme_dark_surfaceContainerLow = Color(0xFF222520)
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val md_theme_dark_surfaceContainer = Color(0xFF262924)
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val md_theme_dark_surfaceContainerHigh = Color(0xFF31342E)
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val md_theme_dark_surfaceContainerHighest = Color(0xFF3C3F39)
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@ -10,12 +10,49 @@ import androidx.compose.ui.graphics.toArgb
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import androidx.compose.ui.platform.LocalView
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import androidx.core.view.WindowCompat
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private val DarkColorScheme = darkColorScheme()
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private val DarkColorScheme = darkColorScheme(
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primary = md_theme_dark_primary,
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onPrimary = md_theme_dark_onPrimary,
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primaryContainer = md_theme_dark_primaryContainer,
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onPrimaryContainer = md_theme_dark_onPrimaryContainer,
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secondary = md_theme_dark_secondary,
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onSecondary = md_theme_dark_onSecondary,
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secondaryContainer = md_theme_dark_secondaryContainer,
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onSecondaryContainer = md_theme_dark_onSecondaryContainer,
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tertiary = md_theme_dark_tertiary,
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onTertiary = md_theme_dark_onTertiary,
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tertiaryContainer = md_theme_dark_tertiaryContainer,
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onTertiaryContainer = md_theme_dark_onTertiaryContainer,
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error = md_theme_dark_error,
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onError = md_theme_dark_onError,
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errorContainer = md_theme_dark_errorContainer,
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onErrorContainer = md_theme_dark_onErrorContainer,
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background = md_theme_dark_background,
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onBackground = md_theme_dark_onBackground,
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surface = md_theme_dark_surface,
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onSurface = md_theme_dark_onSurface,
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surfaceVariant = md_theme_dark_surfaceVariant,
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onSurfaceVariant = md_theme_dark_onSurfaceVariant,
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outline = md_theme_dark_outline,
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outlineVariant = md_theme_dark_outlineVariant,
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inverseSurface = md_theme_dark_inverseSurface,
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inverseOnSurface = md_theme_dark_inverseOnSurface,
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inversePrimary = md_theme_dark_inversePrimary,
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scrim = md_theme_dark_scrim,
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surfaceDim = md_theme_dark_surfaceDim,
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surfaceBright = md_theme_dark_surfaceBright,
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surfaceContainerLowest = md_theme_dark_surfaceContainerLowest,
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surfaceContainerLow = md_theme_dark_surfaceContainerLow,
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surfaceContainer = md_theme_dark_surfaceContainer,
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surfaceContainerHigh = md_theme_dark_surfaceContainerHigh,
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surfaceContainerHighest = md_theme_dark_surfaceContainerHighest,
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)
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private val LightColorScheme = lightColorScheme()
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@Composable
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fun KrisenvorratTheme(
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darkTheme: Boolean = false,
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darkTheme: Boolean = true,
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content: @Composable () -> Unit
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) {
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val colorScheme = if (darkTheme) DarkColorScheme else LightColorScheme
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@ -23,7 +60,7 @@ fun KrisenvorratTheme(
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if (!view.isInEditMode) {
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SideEffect {
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val window = (view.context as Activity).window
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window.statusBarColor = colorScheme.primary.toArgb()
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window.statusBarColor = colorScheme.surface.toArgb()
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WindowCompat.getInsetsController(window, view).isAppearanceLightStatusBars = !darkTheme
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}
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}
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@ -1,4 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<style name="Theme.Krisenvorrat" parent="android:Theme.Material.Light.NoActionBar" />
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<color name="splash_background">#1A1C18</color>
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<style name="Theme.Krisenvorrat" parent="android:Theme.Material.NoActionBar">
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<item name="android:windowBackground">@color/splash_background</item>
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<item name="android:statusBarColor">@color/splash_background</item>
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<item name="android:navigationBarColor">@color/splash_background</item>
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</style>
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</resources>
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