feat(theme): add Material 3 custom dark theme with seed #4A6741

Color.kt: New file with M3 color tokens generated from olive green
seed color #4A6741. Defines primary, secondary, tertiary, error,
surface, and container colors for the dark color scheme.

Theme.kt: Updated DarkColorScheme with all custom color tokens,
changed default to darkTheme=true, status bar now uses surface
color instead of primary for better edge-to-edge appearance.

themes.xml: Changed splash theme parent from Material.Light to
Material dark, added dark background/status/navigation bar colors
matching the Compose surface color (#1A1C18).

Closes #32
This commit is contained in:
Jens Reinemann 2026-05-14 02:05:05 +02:00
parent b12684e6fc
commit c88d10be10
3 changed files with 110 additions and 4 deletions

View file

@ -0,0 +1,63 @@
package de.krisenvorrat.app.ui.theme
import androidx.compose.ui.graphics.Color
/**
* Material 3 color tokens generated from seed color #4A6741 (Olivgrün/Militärgrün).
*
* Generated using Material Theme Builder tonal palette algorithm.
* Dark theme is the primary usage.
*/
// Primary
val md_theme_dark_primary = Color(0xFFA1D395)
val md_theme_dark_onPrimary = Color(0xFF0B3900)
val md_theme_dark_primaryContainer = Color(0xFF1E5110)
val md_theme_dark_onPrimaryContainer = Color(0xFFBCEFAF)
// Secondary
val md_theme_dark_secondary = Color(0xFFBBCBB2)
val md_theme_dark_onSecondary = Color(0xFF273422)
val md_theme_dark_secondaryContainer = Color(0xFF3D4B37)
val md_theme_dark_onSecondaryContainer = Color(0xFFD7E8CD)
// Tertiary
val md_theme_dark_tertiary = Color(0xFFA0D0CB)
val md_theme_dark_onTertiary = Color(0xFF003735)
val md_theme_dark_tertiaryContainer = Color(0xFF1E4E4C)
val md_theme_dark_onTertiaryContainer = Color(0xFFBBECE7)
// Error
val md_theme_dark_error = Color(0xFFFFB4AB)
val md_theme_dark_onError = Color(0xFF690005)
val md_theme_dark_errorContainer = Color(0xFF93000A)
val md_theme_dark_onErrorContainer = Color(0xFFFFDAD6)
// Background & Surface
val md_theme_dark_background = Color(0xFF1A1C18)
val md_theme_dark_onBackground = Color(0xFFE2E3DC)
val md_theme_dark_surface = Color(0xFF1A1C18)
val md_theme_dark_onSurface = Color(0xFFE2E3DC)
// Surface Variant & Outline
val md_theme_dark_surfaceVariant = Color(0xFF424940)
val md_theme_dark_onSurfaceVariant = Color(0xFFC2C9BD)
val md_theme_dark_outline = Color(0xFF8C9388)
val md_theme_dark_outlineVariant = Color(0xFF424940)
// Inverse
val md_theme_dark_inverseSurface = Color(0xFFE2E3DC)
val md_theme_dark_inverseOnSurface = Color(0xFF2F312C)
val md_theme_dark_inversePrimary = Color(0xFF336B25)
// Scrim
val md_theme_dark_scrim = Color(0xFF000000)
// Surface containers
val md_theme_dark_surfaceDim = Color(0xFF1A1C18)
val md_theme_dark_surfaceBright = Color(0xFF404F3D)
val md_theme_dark_surfaceContainerLowest = Color(0xFF0F120D)
val md_theme_dark_surfaceContainerLow = Color(0xFF222520)
val md_theme_dark_surfaceContainer = Color(0xFF262924)
val md_theme_dark_surfaceContainerHigh = Color(0xFF31342E)
val md_theme_dark_surfaceContainerHighest = Color(0xFF3C3F39)

View file

@ -10,12 +10,49 @@ import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.platform.LocalView
import androidx.core.view.WindowCompat
private val DarkColorScheme = darkColorScheme()
private val DarkColorScheme = darkColorScheme(
primary = md_theme_dark_primary,
onPrimary = md_theme_dark_onPrimary,
primaryContainer = md_theme_dark_primaryContainer,
onPrimaryContainer = md_theme_dark_onPrimaryContainer,
secondary = md_theme_dark_secondary,
onSecondary = md_theme_dark_onSecondary,
secondaryContainer = md_theme_dark_secondaryContainer,
onSecondaryContainer = md_theme_dark_onSecondaryContainer,
tertiary = md_theme_dark_tertiary,
onTertiary = md_theme_dark_onTertiary,
tertiaryContainer = md_theme_dark_tertiaryContainer,
onTertiaryContainer = md_theme_dark_onTertiaryContainer,
error = md_theme_dark_error,
onError = md_theme_dark_onError,
errorContainer = md_theme_dark_errorContainer,
onErrorContainer = md_theme_dark_onErrorContainer,
background = md_theme_dark_background,
onBackground = md_theme_dark_onBackground,
surface = md_theme_dark_surface,
onSurface = md_theme_dark_onSurface,
surfaceVariant = md_theme_dark_surfaceVariant,
onSurfaceVariant = md_theme_dark_onSurfaceVariant,
outline = md_theme_dark_outline,
outlineVariant = md_theme_dark_outlineVariant,
inverseSurface = md_theme_dark_inverseSurface,
inverseOnSurface = md_theme_dark_inverseOnSurface,
inversePrimary = md_theme_dark_inversePrimary,
scrim = md_theme_dark_scrim,
surfaceDim = md_theme_dark_surfaceDim,
surfaceBright = md_theme_dark_surfaceBright,
surfaceContainerLowest = md_theme_dark_surfaceContainerLowest,
surfaceContainerLow = md_theme_dark_surfaceContainerLow,
surfaceContainer = md_theme_dark_surfaceContainer,
surfaceContainerHigh = md_theme_dark_surfaceContainerHigh,
surfaceContainerHighest = md_theme_dark_surfaceContainerHighest,
)
private val LightColorScheme = lightColorScheme()
@Composable
fun KrisenvorratTheme(
darkTheme: Boolean = false,
darkTheme: Boolean = true,
content: @Composable () -> Unit
) {
val colorScheme = if (darkTheme) DarkColorScheme else LightColorScheme
@ -23,7 +60,7 @@ fun KrisenvorratTheme(
if (!view.isInEditMode) {
SideEffect {
val window = (view.context as Activity).window
window.statusBarColor = colorScheme.primary.toArgb()
window.statusBarColor = colorScheme.surface.toArgb()
WindowCompat.getInsetsController(window, view).isAppearanceLightStatusBars = !darkTheme
}
}

View file

@ -1,4 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="Theme.Krisenvorrat" parent="android:Theme.Material.Light.NoActionBar" />
<color name="splash_background">#1A1C18</color>
<style name="Theme.Krisenvorrat" parent="android:Theme.Material.NoActionBar">
<item name="android:windowBackground">@color/splash_background</item>
<item name="android:statusBarColor">@color/splash_background</item>
<item name="android:navigationBarColor">@color/splash_background</item>
</style>
</resources>